UDID stands for Unique Device Identifier. It is a 40-character long series of numbers and letters used by Apple and developers to uniquely identify your iPhone, iPod touch, and iPad. The UDID is being used by developers to register devices for testing their apps. Only on registered devices developers can run apps that are not in Apple's AppStore yet.
I can not say that MapPocket is a wild success, but lately we enjoyed a steady grow of revenue. I should confess that watching a trend line of revenue going undisputably up does make you feel a little bit proud.
What’s New in MapPocket 2.8:
➠ Option to automatically record map covering all existing markers.
➠ Transport and OpenCycle layers for Openstreet maps.
➠ Simple map renaming. No need to use “Modify Map”. Just touch the title of the map.
➠ Can add/modify/delete markers on offline maps.
➠ Map zoom/unzoom buttons for offline maps (single hand friendly)....
If you develop for iOS, you probably read about "frictions" between Apple and DropBox (if not, just Google DropBox API reject). Even if you are not using DropBox, you may want to pay attention to this....
Lately I have started to make Drupal programming a little bit less tedious by embracing OO side of PHP. Almost immidiatelly I start wondering how exactly class autoload works in Drupal. It took me a couple hours to figure out, but now I DO know.
There is a number of different approaches in addressing website's mobile compatibility. They differ by amount of development efforts involved and, subsequently, command different price ranges. Below, I am briefly outlining 3 ways of mobile implementations:
MapPocket first appeared on iTunes Store about 10 months ago. Since then we have been steadily adding new functionality, features and capabilities. We kept the same low price even though the app has become much more advanced. Finally, with the introduction of MapPocket v.2.4, we raised the price to $2.99....
Amazingly enough, I was not able to find straightforward instructions on how to build both FULL and LITE versions of the same iOS app with XCode 4.x. It did not took much time to figure out. Still, this blog post may save you some grief.